Pasha Lets · @pashalets

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Terraria/Calamity mod/Infernum mod/Boss Rush/Melee Class Stage 2 #terraria #Calamitymod #Infernummod #Infernum #short #shorts #shortshorts #tik_tok #Resprites #Creature #update #newspoiler #Calamity #calamitymodterraria #Murasama #Calamitymod2.1 #Style #Update #MeleeClass #Plantera #tik #TheOldDuke #Старыйгерцог #OldDuke #Duke #TheDevourerofGods #ПожирательБогов #Devourer #Gods #DevourerGods #DevourerofGods #Yharon #Ярон #PrimordialWyrm #Primordial #DraedonandExoMechs #Draedon #ExoMechs #Mech #ДрейдониЭкзоМеханизмы #Дрейдон #Экзо-Механизмы #ЭкзоМеханизмы #SupremeWitchCalamitas #SupremeCalamitas #Calamitas #ВысшаяВедьмаКаламитас #ВысшаяКаламитас #Каламитас #Witch The Boss Rush is a special event that is activated upon the use of Terminus. Although it can be summoned at any point in the game, it is recommended to be fought after all other bosses are defeated. During the event, every vanilla and Calamity boss spawns sequentially in a predetermined order. The bosses summoned have immensely buffed HP and damage and use modified AI, giving them all similar difficulties despite their usual distance in the game's progression. The Boss Rush can be deactivated at any time by using Terminus again. Defeating the Boss Rush rewards the player with the Rock, along with any monetary rewards gained from defeating each boss. Progression Upon starting the Boss Rush, bosses will spawn in a predetermined order that never changes. Only one boss will spawn at a time; the next boss will spawn once the prior boss is defeated. A total of 44 bosses will spawn during the Boss Rush. The bosses are divided into five Tiers, with each new Tier signified by a status message in the chat and a brief rest period. If a boss cannot be summoned due to an improper time, the time will be changed to accommodate the boss. Notes Any effects that change the color of the background will be overridden by the custom background for the event. This includes those for day/night. Several bosses are sped up due to the potential speed of the player. Despite time being reset to the start of day/night for bosses that can only be fought at day/night, it is still possible to run out of time. In this case, the boss will despawn, time will reset back to day/night and boss will be resummoned with full health. All damage taken is increased (where applicable) to a minimum value that increases as the player progresses through the event: Contact damage has a minimum of 240 / 400 Expert Mode which increases by 2 for each boss. Projectile damage has a minimum of 220 / 360 Expert Mode which increases by 1 / 2 Expert Mode for each boss. King Slime can spawn Rainbow Slimes and Umbrella Slimes when damaged, even when it is not raining. The Eater of Worlds will be immune to all debuffs except Enraged, Kami Flu, and Shellfish Claps, and will take 99.9% less damage for ten seconds after being summoned. Golem's head will be immune to damage once detached from its body. Bosses that enrage outside of their respective biomes, like The Hive Mind and Providence, will no longer be able to do so. Providence and the Empress of Light will use their nighttime/daytime movesets, but will not gain reactive damage reduction nor the significant damage buff. If the player is in Death Mode, Astrum Deus' fight will be reverted to its lower difficulty form, where only one of the two split worms in phase 2 need to be defeated. Draedon will not do his closing monologue after defeating the last Exo Mech, unlike the regular battle. Additionally, unlike the regular fight, the player will have 20 seconds to choose a Mech before one of the three is immediately chosen for them. Several of Supreme Witch, Calamitas' features during Boss Rush are unlike her usual fight. She will not vanish upon reaching 1% HP. Instead, the player will be prompted to finish her off after a delay. She will always appear in her hooded form, regardless of whether she has been defeated or not. Her usual dialogues will not appear